![]() ![]() In order to keep reverse compatibility with RBY, Special Attack and Special Defense actually share the same DV. The Special DVĪlthough the Special stat in RBY was split into Special Attack and Special Defense in GSC, they still hold a special bond in regards to their DVs. Because the amount is rounded down during calculation, only 63002 are necessary. These numbers, along with the Pokemon's base stats and level, are used in the following stat formulae: STAT = int(((BaseStat + DV)*2+StatPoint)*Level/100)+EĪnd StatPoint = int((SQRT(StatExp-1)+1)/4) can reach up to 65535 in all stats of the same Pokemon. Unlike the later generations, however, there is no cap on EVs and no natures to influence a Pokemon's stats.ĭVs range from 0 to 15, and stat exp. Similarly, an analog to EVs is used, called stat experience or stat exp., to determine the growth of a Pokemon's stats. What we now call IVs are generally referred to in generations I and II as DVs, or diversification values. Like No One Ever Was: Obtaining Pokemon with great DVsĪlthough the base stats in the first two generations have remained the same since their inception and although the maximum stats of an individual Pokemon are similar to those in later generations, the calculations involved are quite different. ![]() Practical, not Pretty: How DVs determine shininess.Pokemon sexism: How DVs determine gender.Stat formulas for HP and all other stats. ![]()
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